OC Monthly Gamers
The Elan are known to exist, but what came before such transcendence – the Elan Incarnate. Master of the mind like few others, the Elan Incarnate relies on his potent mind to bolster his frail body.
CLASS – Manifester Level 5
FEATS – Psionic Meditation
SKILL – 8 Ranks Knowledge, Psionics
|Lvl||Bab||Fort||Ref||Will||Special||Powers Per Day|
|1st||+0||+2||+0||+2||Eclectic, Prodigy||+1 level of existing class|
|2nd||+1||+3||+1||+3||Phrenic Physiology||+1 level of existing class|
|3rd||+1||+3||+1||+3||Psychogenic Mettle||+1 level of existing class|
|4th||+2||+4||+2||+4||Unconditional Power||+1 level of existing class|
|5th||+2||+4||+3||+4||Scion Incarnate||+1 level of existing class|
Skills (2+INT(mod)/lvl): The Elan Incarnate’s class skills (and the key ability for each skill) are Autohypnosis (Wis), Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills – taken individually (Int), Profession (Wis), and Psicraft (Int)
Proficiency (Ex): The Elan Incarnate does not gain any armor or weapon proficiencies.
Eclectic (Ex): You are unbound by the normal concepts of discipline. Add the powers of the six Psionic Disciplines to your class list at the applicable level of the psionic power. You do not count as a Disciplined Psion for any other purpose, such as feats, though you are no longer required to have an active energy type. You gain Expanded Knowledge as a bonus feat at 1st level and again at 5th level.
Prodigy (Ex): A spark in your soul has ignited the internal desire to evolve into one of the fabled Elan – forefathers of Psionics. You now have Aberrant Blood and gain the aberrant subtype. This is outwardly obvious as an Aberrant Nature, providing a -1 penalty to all CHA-based skill checks when dealing with non-aberrations. You gain Psionic Talent as a bonus feat at 1st level and again at 5th level.
Phrenic Physiology (Su): Your mind reinforces your body and mends wounds rapidly. You gain Mind Over Body, Psionic Body, and Rapid Metabolism as bonus feats.
Psychogenic Mettle (Su): The rigorous training of your psyche has resulted in unusual mettle when exposed to unusual attacks requiring great willpower or considerable fortitude. If you make a successful Will or Fortitude save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Will half or Fortitude partial), you instead completely negate the effect. You do not benefit from the effects of Psychogenic Mettle if you are asleep or unconscious.
Unconditional Power (Ex): Your mental strength is strong enough to overcome some otherwise disabling conditions. You can manifest an unconditional power when you are dazed, confused, nauseated, shaken, or stunned. You are not otherwise limited in what power you can manifest, unlike the metapsionic feat of the same name. You can apply Unconditional Power at any time to your Discipline Talents at no additional Power Point cost. All other powers cost an additional 8 power points to benefit from Unconditional Power.
Scion Incarnate (Ex): Your continued path of renewal and rebirth has changed you profoundly. In many ways, you have become an incarnation of anan Elan. You gain the following Bonus Feats: Enhanced Elan Repletion, Enhanced Elan Resilience, Enhanced Elan Resistance, Elan Retainment, Expanded Knowledge, and Psionic Talent. You do not need to qualify for these feats (race) and receive the benefits of the base racial ability accordingly.